26 Sep 2014 18:47 | 91,159 notes | Reblog

mvlans:

when someone says something so wrong that really pisses you off but you don’t wanna start an argument so you just sit there like

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24 Sep 2014 20:42 | 114,784 notes | Reblog
  • me: reads fanfic.
  • otp: "i love you."
  • me: mutant noise
  • me: strokes screen
  • me: flails
  • me: drops laptop
  • me: rolls off of bed
  • me: rolls into space
22 Sep 2014 00:50 | 133,405 notes | Reblog
  • me making decisions in video games: *thoroughly researches consequences, reads multiple walkthroughs, explores every other course of action in detail*
  • me making decisions in real life: well what's the worse that could happen
20 Sep 2014 17:45 | 22,514 notes | Reblog

mysteriousninja:

Hey this lineart doesn’t look that bad!

*turns off sketch layer*

19 Sep 2014 11:50 | 32,044 notes | Reblog
You may get asked this a lot, so please excuse my ignorance - but how do you go about constructing character expressions and body language and such? Thanks!

Besides The Basics (construction of heads and skulls and muscles and skeletons and how they move), I’ll go over some things I’ve been trying to work on myself lately:

1. Treat expressions as a single gesture of the face/head, as opposed to a head and then individual features dumped on a plate and arranged into an expression.

First, just get down the big shapes of your expression, just like you would for a pose.  

So say I wanna do a low angle angry pose.  I know the features are gonna be all mashed down at the bottom because of perspective.

 Scribble it down

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start to put on features

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fix stuff

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put on more stuff

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fix stuff again

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erasing and flipping and stuff a whole bunch until you are happy with it or stop caring

Whole head is a gesture!image

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2. Just like a facial expression, jot down where the important parts of an entire pose goes first.  You can force the rest of the body to fit the pose.

So here I knew I wanted the shoulders tilted a certain direction, and te hand to be in that particular position in front of her face. 

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That’s the simplest explanation I got.  Don’t be afraid to push and pull faces and bodies around! Worry about being “on model” last!

typette:

it’s nice to see how others do stuff like this, everyone is different but there’s something to learn from everybody!

19 Sep 2014 11:46 | 292 notes | Reblog
coralusblog:

skymachine's human grumpy doc! Since I didn't go to school today, I'm going to do my last illustrations all of her humanformers in chibi form

coralusblog:

skymachine's human grumpy doc! Since I didn't go to school today, I'm going to do my last illustrations all of her humanformers in chibi form